Contact Me

Use the form on the right to contact me.

Also you can use any of this specific adress:

web@jordalefou.com
training@jordalefou.com

44 Avenida de Menéndez Pelayo
Madrid, MD, 28007
Spain

034679665020

# Blender # Nuke # Fusion # Tips&Tricks

This section provides some tips for using Blender and Nuke software by jordal

Filtering by Tag: grease pencil

/ Grease Pencil Add-ons for Animation (Blender)

Jorge Vidal



Here you can find some interesting add ons developed at this french Animation Studio Les Fées Spéciales.
I notice them watching Amélie presentation at the Blender Conference 2022.

You can find the sources here:

This is a list of some of the most interesting add ons an a quick review. Will keep updating while testing them.

  • A color palette for quick pick up materials

  • A multiplane cam creator (2d GP layers)


SPA Studios' 2D Animation Toolset


Another strong recommendation is the Spa Animation Studios blender extension, which is an optimized fork for drawing in a more natural way, plus some extra additions for storyboarding.


How to animate on TWOS


Last ones is a tip from Cloud Blender about how to animate in TWOS.
The easy way is showed in this video, just adding an Stepped Modifier to your curves.

 

/ Lock Grease Pencil to Cam (Blender tip)

Jorge Vidal


Some times you need your drawings to be ALWAYS locked over the top of your layers. One way to do this is linking the Grease Pencil to your Cam using an object constrain.


 

How ?


Use any Cam. ( Preferible Add Camera Rig from this addon here )

  1. Create a Grease Pencil.

  2. Add an Object Constrain: Copy Transforms

  3. Target: your Cam

  4. Set: Before Original (and reposition your Grease Pencil in frame if you need for fix offset).

  5. Now you can draw in camera view. GP will follow any mov.

 

Why?


It is useful for loops, walking cycles and background pans (traditional animation way).

This way your Grease Pencil Object is always in the same local space. You will get all the drawings like in a cell pivot.

You don´t need to animate your GP Object. because it always follows the camera (again the walking cycle).

And you can use the Camera Motion Blur.



Bonus Tip:


Check “In Front” on your Grease Pencil Viewport Display (Object Properties) and no worry overlaping elements.