/ Nuke to Fusion (fast guide)
Jorge Vidal
Useful tips and improvements regarding DaVinci and Fusion for Nuke users and curious people.
Read MoreUse the form on the right to contact me.
Also you can use any of this specific adress:
web@jordalefou.com
training@jordalefou.com
44 Avenida de Menéndez Pelayo
Madrid, MD, 28007
Spain
034679665020
Welcome to my website. I'm Vfx Artist from Madrid. I also do drawings and films. Feel free to contact.
This section provides some tips for using Blender and Nuke software by jordal
Filtering by Category: vfx
Useful tips and improvements regarding DaVinci and Fusion for Nuke users and curious people.
Read MoreThe open source beta version of xSTUDIO is available now at https://github.com/AcademySoftwareFoundation/xstudio.
For more information about the application’s features and capabilities please visit www.dneg.com/xstudio/.
To get involved in the xSTUDIO project, visit http://openreviewinitiative.org/.
Ardour for Sound, is an alternative to Adobe Audition, Nuendo or similar.
Shutter Encoder for compress video.
Natron as a basic Nuke, without 3d env.
VSDC Free Video Editor kind of After Effects, but still not for Linux.
Mr viewer instead RV, or DJV
DaVinci/Fusion has free basic versions.
Nuke for Non-Commercial HD work.
Glimp for photo, as an alternative to Photoshop. Also Krita as an alternative to Painter.
Inkscape as vector drawing, or Adobe Illustrator alternative.
DarkTable or RawTherapy instead of LightRoom, also Digicam
Scribus: Alternative to Adobe Indesign
OpenToonz for traditional animation.
Wick as a simple Flash, also Synfig: Alternative to Adobe Animate/Flash
Libre Office, alternate text editor + pdf
Calibre, keep your library in order.
Of course you know it: Blender
VirtualBox for emulate another OS, including MacOs or Windows.
I recommend this tips but you can go to step 2 for shorter version:
I use to install the Nuke App outside my main local disk.
This way I get a faster and better gestion on upgrading every three months and save more space.
So, in my Workstation I download the .tgz compress app in my SSD (named SDT01)
and this will be my Nuke folder:
/run/media/user/SDT01/00_Apps_Backup/02_Nukes/Nuke13.0v2/Nuke13.0
If you don’t wanna do the same, just keep in mind the path you have on installing nuke.
Then I get this path line (/run/media/user/SDT01/00_Apps_Backup/02_Nukes/Nuke13.0v2/Nuke13.0)
into my .bashrc script (located in my home folder) here:
/home/user
and write down as it drives my Nuke directory:
alias n='/run/media/user/SDT01/00_Apps_Backup/02_Nukes/Nuke13.0v2/Nuke13.0 --NukeX -nc'
Creating this alias I can launch nuke just writing “n” on my console.
This is just useful and faster, and you can create your own alias, as “patata” or “sugarbaby” instead “n”
NOTE: For watching on graphical mode the .bashrc script, use COMAND + H, because is hidden by default.
The launch comands provide you different calls to Nuke and the way you wanna launch the application.
Also you can use it for launching Hiero, Nuke, Nuke X, etc.
I’m using Nuke X in non commercial mode (—NukeX -nc)
Go to the foundry for specific launch comands, or just remove -nc at the end.
Now, I’m ready to create my .desktop launcher.
The .desktop launcher will be another script you need to create as root into this folder:
/usr/share/applications
This way you are creating a link to the app using a desktop icon as windows or Mac.
(Also works in any directory, so keet it in mind, you need to mark it as TRUST and Allow executing file as program )
The right way to write the file is:
[Desktop Entry]
Name=Nuke.13.0v2
Comment=Nuke desktop shortcut
Exec="/run/media/user/SDT01/00_Apps_Backup/02_Nukes/Nuke13.0v2/Nuke13.0" --NukeX -nc %F
Terminal=true
MimeType=application/x-nuke;
Icon=/run/media/user/SDT01/00_Apps_Backup/02_Nukes/Nuke13.0v2/plugins/icons/NukeApp48.png
Type=Application
Categories=Graphics;2DGraphics;RasterGraphics;FLTK;
Name[en_GB]=Nuke.desktop
As you can see, I’m writing my path on the Exec line.
Write your OWN real path, and name correctly your Nuke version. On updating Nuke you must to do it recursively.
(Remove -nc if you have license and don’t forget the %F at the end.)
Ok, now log out, this way you will get the changes on your App launcher.
NOTE: This .desktop file can be also created at ~/.local/share/applications in case you have differente users.
Take in mind that on launching the .desktop as root, you will be root user using Nuke. It is preferible to run it as another (non root) user, with non-Administrative privileges.
The .desktop file also can be pasted on your Desktop, this way you can grab your script to the icon and Nuke will open it.
As you can see, it works at any place. But because it is executable file you must take care of the permissions.
Last step is go to your graphical and click one .nk script + right mouse button and select Open with Other Application.
If your Nuke.desktop is right you can find Nuke in the list and select as default launcher for .nk files.
Easy!!! Now every time you double click on .nk will open the app.
Some times, the .nk file is not recognizable by Centos, then you must edit the mine list.
The mine list is which tell Centos that Nuke run .nk files.
Your .desktop file will work without the mine list, but is better to have it setted.
Here you can find the right way, at The Foundry. I’ve screenshot the main instructions.
Of course, you can use this tip on any application, as Blender.desktop.
Manage your apps in external drives, much more easy to update.
In opposition they can made your workstation more vulnerable, but you can solve it adjusting privileges.
If you are interested in development for CG and VFX take a long view.
And here, a complete list of Open Source for Pipeline.
Pipeline:
• Prism-pipeline: https://prism-pipeline.com/
Project Manager:
• Kitsu / CGWire: https://www.cg-wire.com/
Render Farm:
• Afanasy: https://cgru.info/
• OpenCue: https://www.opencue.io/
• Crowdrender: https://www.crowd-render.com/
• Polargrid: https://polargrid.space/
The VFX Reference Platform is a set of tool and library versions to be used as a common target platform for building software for the VFX industry.