/ Welcome Rocky Linux
Jorge Vidal
Rocky linux looks like best Vfx Os replacement for Centos
Read MoreUse the form on the right to contact me.
Also you can use any of this specific adress:
web@jordalefou.com
training@jordalefou.com
44 Avenida de Menéndez Pelayo
Madrid, MD, 28007
Spain
034679665020
Welcome to my website. I'm Vfx Artist from Madrid. I also do drawings and films. Feel free to contact.
This section provides some tips for using Blender and Nuke software by jordal
Filtering by Tag: blender
Rocky linux looks like best Vfx Os replacement for Centos
Read MoreHere you can find some interesting add ons developed at this french Animation Studio Les Fées Spéciales.
I notice them watching Amélie presentation at the Blender Conference 2022.
You can find the sources here:
This is a list of some of the most interesting add ons an a quick review. Will keep updating while testing them.
A color palette for quick pick up materials
A multiplane cam creator (2d GP layers)
Another strong recommendation is the Spa Animation Studios blender extension, which is an optimized fork for drawing in a more natural way, plus some extra additions for storyboarding.
Blender SPA Documentation: https://the-spa-studios.github.io/ble...
SPA Github: https://github.com/The-SPA-Studios
Last ones is a tip from Cloud Blender about how to animate in TWOS.
The easy way is showed in this video, just adding an Stepped Modifier to your curves.
Texture Tools (free). For UWrap like 3dMax, by Hendrik-Jan Schoenmaker.
Also on this web you will have complete documentation. Very complete toolset.
Super-,Anti, Anti Bundle. Very useful add for work faster tilt.
blendermarket texture-tools (18$ aprox)
Node Wrangler (free).
Essential and free of chargue.
Main shorcuts:
Alt-S swap links
Shift-Ctrl-LMB Preview Node
Ctrl-T Add Texture Setup
Ctrl-Shift-T Add Texture Setup from Folder (PBR selected and all pass)
Alt-RMB-arrastrar Connect Nodes
BPainter. It helps to work materials and textures as layers. Basic, but useful. You get much more control on paint brushes and texturing.
blendermarket bpainter (40$ aprox) .
Update: don´t work in Blender 4, maybe in standby, but you can keep working textures in previous versions and export using same uvs.
Use any Cam. ( Preferible Add Camera Rig from this addon here )
Create a Grease Pencil.
Add an Object Constrain: Copy Transforms
Target: your Cam
Set: Before Original (and reposition your Grease Pencil in frame if you need for fix offset).
Now you can draw in camera view. GP will follow any mov.
It is useful for loops, walking cycles and background pans (traditional animation way).
This way your Grease Pencil Object is always in the same local space. You will get all the drawings like in a cell pivot.
You don´t need to animate your GP Object. because it always follows the camera (again the walking cycle).
And you can use the Camera Motion Blur.
Check “In Front” on your Grease Pencil Viewport Display (Object Properties) and no worry overlaping elements.